The bone golem has a ranged attack that can be used against flying enemies which slip past your towers. The bone golem and the skeletons serve the same purpose as barracks to stall enemies. Summon Bonem and The Walking Dead are better near the end of the lane. This skill is nonetheless the core for this tower just for its sheer damage increase, even though in terms of gold-to-DPS Elite Harassers completely outshines them (700 GP for 72.2 DPS compared to 779 GP for 70 DPS), not to mention they also have a longer effective range. When placed near the beginning of the track, upgrading base damage with Got Milk? is advisable, as it only takes 330 (297 with upgrade) gold to almost double its base damage (from 43.3 to 70), and it will be shooting more often than if at the back. However, the random targeting also means it will be slightly unreliable as a last line of defense, as it will not always target the enemies about to reach the exit. However, its random targeting can be a blessing in disguise enemies that summon minions, such as the Ice Witch, the War Wagon and the Lich, can be removed relatively quickly with this tower, as their minions summoned will usually move faster and block the shots for them. While it has a slightly higher DPS (43.3) than the Shadow Archers (42) and is significantly cheaper (490 compared to 670), Bone Flingers have a shorter range and it cannot focus on one enemy unless it's the only one in range. This tower is an extremely versatile tower. Summons a giant skeleton golem that will fight and shoot enemies Increases basic attack damage by 5 on each upgrade. *: War Rations does not increase their health. ![]()
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